Rust PopulationField survey · Rust servers
Observing 34,835 players 11,681 servers 2,855 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,402habitat unknownfirst seen 27 Sep 2026

Dev Server

Offline 140.228.232.169:28015 checked 24d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,402
top 68%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:30 UTC25d ago 1 – running 0
Sat 3 Oct, 07:56 UTC25d ago 1 – 0.6 days 0
Fri 2 Oct, 23:57 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dev Server rank against other Rust servers?

Over the past week it ranks #15,402 for player hours, which puts Dev Server in the top 68% of all ranked servers.

How busy is Dev Server?

At this count Dev Server is offline, with its last sighting 24 days 17 hours ago.

Tags

What do the server tags on Dev Server mean?

The game's server browser reads the tags Dev Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dev Server?

These Rust Population lists include Dev Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Dev Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Dev Server?

No next wipe can be predicted for Dev Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on Dev Server?

Nothing in Dev Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Dev Server run?

Rust network protocol 2634 and build 166652 on Windows is what Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dev Server online, and how reliable is it?

We last saw Dev Server 24 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.

Where is Dev Server located?

A region is not published by Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 140.228.232.169:28015.

How to join

How do I join Dev Server?

Either enter client.connect 140.228.232.169:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.