Map D
Online 140.228.68.101:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map D rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Map D in the top 69% of all ranked servers.
How busy is Map D?
Map D holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Map D mean?
These are the tags Map D publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Map D?
On Rust Population, Map D is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Map D?
Its rhythm cannot be told yet: too few of Map D's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 54 days 1 hours ago the current world was made.
Settings
Which map does Map D run?
The map on Map D is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Map D?
No gather rate appears in the name of Map D. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Map D run?
On Linux, Map D runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam updates it for you.
Does Map D run smoothly?
In the last 48 hours, it averaged 123 server fps, with a low of 43. Entities peaked at 133,940, including buildings, deployables and everything else. The highest memory usage was 3,116 MB. What players experience as lag comes from low fps and a rising entity count.
Is Map D online, and how reliable is it?
You will find Map D online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 59 of 168 hours were online, or 35%. On 13 September 2026, Rust Population saw it for the first time.
Where is Map D located?
A region is not published by Map D. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 140.228.68.101:28015.
Getting in
How do I join Map D?
To connect directly, open Rust's console with F1 and type client.connect 140.228.68.101:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.