Staging Plugin Test
Offline 141.0.187.51:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Staging Plugin Test rank against other Rust servers?
Over the past week it ranks #16,084 for player hours, which puts Staging Plugin Test in the top 69% of all ranked servers.
How busy is Staging Plugin Test?
At this count Staging Plugin Test is offline, with its last sighting 27 days 6 hours ago.
Lists and tags
What do the server tags on Staging Plugin Test mean?
What the game's server browser reads from Staging Plugin Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166493 (Build): This server runs game build 166493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Staging Plugin Test?
On Rust Population, Staging Plugin Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Staging Plugin Test?
The record holds too few of Staging Plugin Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Staging Plugin Test run?
The map on Staging Plugin Test is procedural, made by the game.
What are the rules and settings on Staging Plugin Test?
No gather rate appears in the name of Staging Plugin Test. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Staging Plugin Test run?
Rust network protocol 2634 and build 166493 on Windows is what Staging Plugin Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Staging Plugin Test online, and how reliable is it?
Offline at the moment, Staging Plugin Test was last seen 27 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is Staging Plugin Test located?
A region is not published by Staging Plugin Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 141.0.187.51:28015 is where it lives.
How to join
How do I join Staging Plugin Test?
To connect directly, open Rust's console with F1 and type client.connect 141.0.187.51:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.