[US] Foundry | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 72% in NA, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC12d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:08 UTC25d ago | 0 | – | 13.4 days | 0 |
| Thu 1 Oct, 11:09 UTC26d ago | 0 | – | 0.6 days | 0 |
| Wed 30 Sep, 22:10 UTC27d ago | 0 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:10 UTC40d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Foundry | Max 4 | PvPvE | Events | rank against other Rust servers?
On player hours over the last seven days [US] Foundry | Max 4 | PvPvE | Events | is #11,430, #1,348 in North America, placing it in the top 51% of ranked servers. It places #535 among servers of the quad kind.
How busy is [US] Foundry | Max 4 | PvPvE | Events |?
[US] Foundry | Max 4 | PvPvE | Events | holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on [US] Foundry | Max 4 | PvPvE | Events | mean?
The game's server browser reads the tags [US] Foundry | Max 4 | PvPvE | Events | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] Foundry | Max 4 | PvPvE | Events |?
These Rust Population lists include [US] Foundry | Max 4 | PvPvE | Events |: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on [US] Foundry | Max 4 | PvPvE | Events |?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [US] Foundry | Max 4 | PvPvE | Events |?
Its tag sets the prediction: too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Due on Thursday 29 October at 11:09 UTC is its next wipe. 12 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does [US] Foundry | Max 4 | PvPvE | Events | run?
[US] Foundry | Max 4 | PvPvE | Events | uses a map the game generates, procedural, at size 3,500 with seed 769423673. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] Foundry | Max 4 | PvPvE | Events |?
The name tells you nothing about gather rates: [US] Foundry | Max 4 | PvPvE | Events | states none. The cap on groups is 4 players (quad). You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [US] Foundry | Max 4 | PvPvE | Events | run?
Rust network protocol 2635 and build 168909 on Windows is what [US] Foundry | Max 4 | PvPvE | Events | uses. The protocol must match for you to join, and Steam updates it for you.
Does [US] Foundry | Max 4 | PvPvE | Events | run smoothly?
In the last 48 hours, it averaged 213 server fps, with a low of 189. Entities peaked at 70,306, including buildings, deployables and everything else. Memory use peaked at 2,681 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] Foundry | Max 4 | PvPvE | Events | online, and how reliable is it?
You will find [US] Foundry | Max 4 | PvPvE | Events | online now. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is [US] Foundry | Max 4 | PvPvE | Events | located?
With its NA tag, [US] Foundry | Max 4 | PvPvE | Events | places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 141.11.104.104:28015.
How to join
How do I join [US] Foundry | Max 4 | PvPvE | Events |?
To connect directly, open Rust's console with F1 and type client.connect 141.11.104.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.