Rust PopulationField survey · Rust servers
Observing 40,450 players 11,620 servers 3,014 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,737NAfirst seen 13 Sep 2026

Velocity | US | PvP | MAX 4 | x2 |

Online NA 141.11.104.104:28030 checked 12m ago

2x quad biweekly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,737
top 35% · #1142 in NA
Last wipe
5d ago
biweekly schedule
Next wipe
1d 3h
Thu 29 Oct, 11:09 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 61% in NA, and #429 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:09 UTC, in 1d 3h. Every Thursday at 11:09 UTC · high confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

1d 3h
Thu 29 Oct, 11:09 UTC
8d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 3h
Thu 12 Nov, 11:09 UTC
22d 3h
Thu 19 Nov, 11:09 UTC
29d 3h
Thu 26 Nov, 11:09 UTC
36d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 3h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC5d ago 0 – running 0
Thu 15 Oct, 11:11 UTC12d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC19d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC26d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC26d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC27d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC33d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?

Velocity | US | PvP | MAX 4 | x2 | ranks #7,737 on seven-day player hours, #1,142 in North America, and sits in the top 35% of all ranked servers. It places #429 among servers of the quad kind.

How busy is Velocity | US | PvP | MAX 4 | x2 |?

Of its 100 slots, Velocity | US | PvP | MAX 4 | x2 | is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?

These are the tags Velocity | US | PvP | MAX 4 | x2 | publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Velocity | US | PvP | MAX 4 | x2 |?

Velocity | US | PvP | MAX 4 | x2 | appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?

Counted by rhythm, Velocity | US | PvP | MAX 4 | x2 | wipes every Thursday at 11:09 UTC. Due on Thursday 29 October at 11:09 UTC is its next wipe. 5 days 20 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does Velocity | US | PvP | MAX 4 | x2 | run?

The map on Velocity | US | PvP | MAX 4 | x2 | is procedural, made by the game at size 3,500 from seed 511457755. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?

Velocity | US | PvP | MAX 4 | x2 | advertises a 2x gather rate in its title. A group can hold 4 players at most (quad). pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Velocity | US | PvP | MAX 4 | x2 | run?

Rust network protocol 2635 and build 168909 on Windows is what Velocity | US | PvP | MAX 4 | x2 | uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?

The last 48 hours saw an average of 213 server fps, with 187 as the lowest. Up to 68,430 entities were present, counting buildings, deployables and everything else. Up to 2,430 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?

You will find Velocity | US | PvP | MAX 4 | x2 | online now. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is Velocity | US | PvP | MAX 4 | x2 | located?

The NA tag is how Velocity | US | PvP | MAX 4 | x2 | places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 141.11.104.104:28030.

Getting in

How do I join Velocity | US | PvP | MAX 4 | x2 |?

Either enter client.connect 141.11.104.104:28030 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.