Local-Occlusion-ON
Offline 141.11.181.4:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local-Occlusion-ON rank against other Rust servers?
Over the past week it ranks #14,251 for player hours, which puts Local-Occlusion-ON in the top 64% of all ranked servers.
How busy is Local-Occlusion-ON?
At this count Local-Occlusion-ON is offline, with its last sighting 38 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Local-Occlusion-ON mean?
The game's server browser reads the tags Local-Occlusion-ON publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local-Occlusion-ON?
These Rust Population lists include Local-Occlusion-ON: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Local-Occlusion-ON?
Its rhythm cannot be told yet: too few of Local-Occlusion-ON's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does Local-Occlusion-ON run?
The map on Local-Occlusion-ON is procedural, made by the game.
What are the rules and settings on Local-Occlusion-ON?
The name tells you nothing about gather rates: Local-Occlusion-ON states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Local-Occlusion-ON run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Local-Occlusion-ON. The protocol must match for you to join, and Steam updates it for you.
Is Local-Occlusion-ON online, and how reliable is it?
Offline at the moment, Local-Occlusion-ON was last seen 38 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is Local-Occlusion-ON located?
Nothing published by Local-Occlusion-ON states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 141.11.181.4:28015 is where it lives.
How to join
How do I join Local-Occlusion-ON?
To connect directly, open Rust's console with F1 and type client.connect 141.11.181.4:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.