Rust PopulationField survey · Rust servers
Observing 102,212 players 11,898 servers 3,932 with someone on 403 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,916EUfirst seen 18 Sep 2026

Testing Quarters

Offline EU 141.195.11.116:28015 checked 13d ago

quad biweekly wipes vanillamoddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#12,916
top 60% · #2430 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
23h
Fri 30 Oct, 16:52 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 16:52 UTC, in 23h. Every other Friday at 16:52 UTC · medium confidence

14 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

23h
Fri 30 Oct, 16:52 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Fri 13 Nov, 16:52 UTC
28d 23h
Fri 27 Nov, 16:52 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Fri 11 Dec, 16:52 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:52 UTC13d ago 1 – running 0
Fri 2 Oct, 16:28 UTC27d ago 1 held half 14 days 1
Fri 2 Oct, 09:27 UTC27d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC41d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testing Quarters rank against other Rust servers?

Testing Quarters ranks #12,916 on seven-day player hours, #2,430 in Europe, and sits in the top 60% of all ranked servers. It places #562 among servers of the quad kind.

How busy is Testing Quarters?

At this count Testing Quarters is offline, with its last sighting 13 days ago.

Tags

What do the server tags on Testing Quarters mean?

The game's server browser reads the tags Testing Quarters publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166601 (Build): This server runs game build 166601; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Testing Quarters?

Testing Quarters appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Testing Quarters?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Testing Quarters?

Counted by rhythm, Testing Quarters wipes every other Friday at 16:52 UTC. On Friday 30 October at 16:52 UTC its next wipe is due. The world it runs now dates from 13 days ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Testing Quarters run?

The map on Testing Quarters is procedural, made by the game at size 3,900 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Testing Quarters?

Nothing in Testing Quarters's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Testing Quarters run?

On Windows, Testing Quarters runs Rust network protocol 2634 and build 166601. The protocol must match for you to join, and Steam updates it for you.

Is Testing Quarters online, and how reliable is it?

Offline at the moment, Testing Quarters was last seen 13 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.

Where is Testing Quarters located?

The EU tag is how Testing Quarters places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 141.195.11.116:28015.

How to join

How do I join Testing Quarters?

Either enter client.connect 141.195.11.116:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166601
Build This server runs game build 166601.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.