Testing Quarters
Offline EU 141.195.11.116:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:52 UTC, in 23h. Every other Friday at 16:52 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:52 UTC13d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:28 UTC27d ago | 1 | held half | 14 days | 1 |
| Fri 2 Oct, 09:27 UTC27d ago | 1 | – | 0.3 days | 1 |
| Fri 18 Sep, 16:37 UTC41d ago | 1 | halved by day 1 | 13.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing Quarters rank against other Rust servers?
Testing Quarters ranks #12,916 on seven-day player hours, #2,430 in Europe, and sits in the top 60% of all ranked servers. It places #562 among servers of the quad kind.
How busy is Testing Quarters?
At this count Testing Quarters is offline, with its last sighting 13 days ago.
Tags
What do the server tags on Testing Quarters mean?
The game's server browser reads the tags Testing Quarters publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166601 (Build): This server runs game build 166601; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing Quarters?
Testing Quarters appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Testing Quarters?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Testing Quarters?
Counted by rhythm, Testing Quarters wipes every other Friday at 16:52 UTC. On Friday 30 October at 16:52 UTC its next wipe is due. The world it runs now dates from 13 days ago. A wipe every two weeks is what the tags publish.
Settings
Which map does Testing Quarters run?
The map on Testing Quarters is procedural, made by the game at size 3,900 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Testing Quarters?
Nothing in Testing Quarters's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Testing Quarters run?
On Windows, Testing Quarters runs Rust network protocol 2634 and build 166601. The protocol must match for you to join, and Steam updates it for you.
Is Testing Quarters online, and how reliable is it?
Offline at the moment, Testing Quarters was last seen 13 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is Testing Quarters located?
The EU tag is how Testing Quarters places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 141.195.11.116:28015.
How to join
How do I join Testing Quarters?
Either enter client.connect 141.195.11.116:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.