Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC29d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC39d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Day After Tomorrow Zombie rank against other Rust servers?
Over the past week it ranks #15,886 for player hours, which puts Day After Tomorrow Zombie in the top 72% of all ranked servers.
How busy is Day After Tomorrow Zombie?
At this count Day After Tomorrow Zombie is offline, with its last sighting 21 days 1 hours ago.
Tags
What do the server tags on Day After Tomorrow Zombie mean?
The game's server browser reads the tags Day After Tomorrow Zombie publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Day After Tomorrow Zombie?
Day After Tomorrow Zombie appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Day After Tomorrow Zombie?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Day After Tomorrow Zombie?
The record holds too few of Day After Tomorrow Zombie's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Day After Tomorrow Zombie run?
A procedural map of size 4,000 from seed 1996107046, generated by the game, is in use on Day After Tomorrow Zombie. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Day After Tomorrow Zombie?
Nothing in Day After Tomorrow Zombie's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Day After Tomorrow Zombie run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Day After Tomorrow Zombie. The protocol must match for you to join, and Steam updates it for you.
Is Day After Tomorrow Zombie online, and how reliable is it?
Offline at the moment, Day After Tomorrow Zombie was last seen 21 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Day After Tomorrow Zombie located?
Nothing published by Day After Tomorrow Zombie states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 141.95.34.176:25783.
Getting in
How do I join Day After Tomorrow Zombie?
To connect directly, open Rust's console with F1 and type client.connect 141.95.34.176:25783; or press Launch Rust on this page and Steam opens Rust and joins for you.