Government Security Forces - Training Server
Offline 142.122.144.149:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Government Security Forces - Training Server rank against other Rust servers?
By player hours over the last seven days, Government Security Forces - Training Server places at #3,778, within the top 17% of ranked servers.
How busy is Government Security Forces - Training Server?
Government Security Forces - Training Server is offline at this count; we last saw it 11 hours ago. Seven days of counting give an average of 1 players and a peak of 10. The busiest hour in the last 48 was 03:00 UTC, when an average of 5 players were on.
Tags
What do the server tags on Government Security Forces - Training Server mean?
The game's server browser reads the tags Government Security Forces - Training Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Government Security Forces - Training Server?
These Rust Population lists include Government Security Forces - Training Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Government Security Forces - Training Server?
Too few wipes are on record for Government Security Forces - Training Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 14 hours ago.
Map and rules
Which map does Government Security Forces - Training Server run?
Government Security Forces - Training Server uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Government Security Forces - Training Server?
No gather rate appears in the name of Government Security Forces - Training Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Government Security Forces - Training Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Government Security Forces - Training Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Government Security Forces - Training Server run smoothly?
It ran at 83 server fps on average over the last 48 hours, and never went below 73. Up to 123,951 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,335 MB. Players feel lag when fps is low and the entity count climbs.
Is Government Security Forces - Training Server online, and how reliable is it?
We last saw Government Security Forces - Training Server 11 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 2 days 4 hours ago. Over the last 2 full days, 47 of 48 hours were online, or 98%. It was first seen by Rust Population on 26 October 2026.
Where is Government Security Forces - Training Server located?
No region is published by Government Security Forces - Training Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 142.122.144.149:28015.
Getting in
How do I join Government Security Forces - Training Server?
Open the console with F1 in Rust and enter client.connect 142.122.144.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.