TestServerXYZ
Offline 142.132.211.254:28025 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:57 UTC23d ago | 1 | – | running | 1 |
| Fri 2 Oct, 04:54 UTC27d ago | 0 | – | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServerXYZ rank against other Rust servers?
The last seven days of player hours place TestServerXYZ at #15,824, within the top 72% of all ranked servers.
How busy is TestServerXYZ?
We have no live count for TestServerXYZ right now. It was last seen 19 days 19 hours ago.
Tags
What do the server tags on TestServerXYZ mean?
What the game's server browser reads from TestServerXYZ is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServerXYZ?
On Rust Population, TestServerXYZ is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TestServerXYZ?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on TestServerXYZ?
Its rhythm cannot be told yet: too few of TestServerXYZ's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does TestServerXYZ run?
The map on TestServerXYZ is procedural, made by the game at size 2,500 from seed 4303204. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TestServerXYZ?
The name tells you nothing about gather rates: TestServerXYZ states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServerXYZ run?
The setup is Rust network protocol 2634 and build 166652 on Windows for TestServerXYZ. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServerXYZ online, and how reliable is it?
Offline at the moment, TestServerXYZ was last seen 19 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is TestServerXYZ located?
A region is not published by TestServerXYZ. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 142.132.211.254:28025.
Getting in
How do I join TestServerXYZ?
Open the console with F1 in Rust and enter client.connect 142.132.211.254:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.