Rust PopulationField survey · Rust servers
Observing 38,053 players 11,621 servers 2,842 with someone on 134 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,903habitat unknownfirst seen 13 Sep 2026

Rustomatic | Oldskool Hardcore | Bi-weekly

Online 142.132.217.116:28025 checked 9m ago

teams off oxidehardcore

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak 2
Rank
#5,903
top 27%
Last wipe
20h ago
no schedule published
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75106:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
20d 3h
Thu 19 Nov, 08:58 UTC
34d 13h
Thu 3 Dec, 19:00 UTC
FW
41d 3h
Thu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC20h ago – – running 0
Thu 15 Oct, 09:01 UTC14d ago 4 halved by day 5 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?

By player hours over the last seven days, Rustomatic | Oldskool Hardcore | Bi-weekly places at #5,903, within the top 27% of ranked servers.

How busy is Rustomatic | Oldskool Hardcore | Bi-weekly?

The count reads 1 players on Rustomatic | Oldskool Hardcore | Bi-weekly, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?

These are the tags Rustomatic | Oldskool Hardcore | Bi-weekly publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp100 (Max players): You can join up to 100 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rustomatic | Oldskool Hardcore | Bi-weekly?

These Rust Population lists include Rustomatic | Oldskool Hardcore | Bi-weekly: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?

Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on Rustomatic | Oldskool Hardcore | Bi-weekly?

Counted by rhythm, Rustomatic | Oldskool Hardcore | Bi-weekly wipes every 3 weeks on Thursday at 08:58 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 20 hours ago.

Settings

Which map does Rustomatic | Oldskool Hardcore | Bi-weekly run?

The map on Rustomatic | Oldskool Hardcore | Bi-weekly is procedural, made by the game at size 4,250.

What are the rules and settings on Rustomatic | Oldskool Hardcore | Bi-weekly?

The name tells you nothing about gather rates: Rustomatic | Oldskool Hardcore | Bi-weekly states none. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly run?

On Linux, Rustomatic | Oldskool Hardcore | Bi-weekly runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rustomatic | Oldskool Hardcore | Bi-weekly run smoothly?

The last 48 hours saw an average of 102 server fps, with 61 as the lowest. Up to 106,058 entities were present, counting buildings, deployables and everything else. Up to 3,752 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Rustomatic | Oldskool Hardcore | Bi-weekly online, and how reliable is it?

You will find Rustomatic | Oldskool Hardcore | Bi-weekly online now. Judging by the uptime it reports, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rustomatic | Oldskool Hardcore | Bi-weekly located?

No region is published by Rustomatic | Oldskool Hardcore | Bi-weekly. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.132.217.116:28025.

Getting in

How do I join Rustomatic | Oldskool Hardcore | Bi-weekly?

Open the console with F1 in Rust and enter client.connect 142.132.217.116:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.rustomatic.eu.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp100
Max players You can join up to 100 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.