KZ Development
Offline 142.162.92.206:28505 checked 36m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:19 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KZ Development rank against other Rust servers?
By player hours over the last seven days, KZ Development places at #6,340, within the top 28% of ranked servers.
How busy is KZ Development?
KZ Development is offline at this count; we last saw it 36 minutes ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 01:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on KZ Development mean?
The game's server browser reads the tags KZ Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include KZ Development?
These Rust Population lists include KZ Development: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on KZ Development?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on KZ Development?
Its rhythm cannot be told yet: too few of KZ Development's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 4 hours ago.
Map and rules
Which map does KZ Development run?
A procedural map, generated by the game, is in use on KZ Development.
What are the rules and settings on KZ Development?
Nothing in KZ Development's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does KZ Development run?
Rust network protocol 2635 and build 168909 on Windows is what KZ Development uses. The protocol must match for you to join, and Steam updates it for you.
Is KZ Development online, and how reliable is it?
Offline at the moment, KZ Development was last seen 36 minutes ago. Over the last 2 full days, 9 of 48 hours were online, or 19%. On 27 October 2026, Rust Population saw it for the first time.
Where is KZ Development located?
Nothing published by KZ Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 142.162.92.206:28505.
Getting in
How do I join KZ Development?
Either enter client.connect 142.162.92.206:28505 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.