Rust PopulationField survey · Rust servers
Observing 55,760 players 11,745 servers 3,187 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,747habitat unknownfirst seen 6 Oct 2026

Dev Environment - Bot Testing

Offline 143.105.195.137:28015 checked 22d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,747
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dev Environment - Bot Testing rank against other Rust servers?

The last seven days of player hours place Dev Environment - Bot Testing at #13,747, within the top 62% of all ranked servers.

How busy is Dev Environment - Bot Testing?

At this count Dev Environment - Bot Testing is offline, with its last sighting 22 days 18 hours ago.

Lists and tags

What do the server tags on Dev Environment - Bot Testing mean?

The game's server browser reads the tags Dev Environment - Bot Testing publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dev Environment - Bot Testing?

These Rust Population lists include Dev Environment - Bot Testing: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Dev Environment - Bot Testing?

Its rhythm cannot be told yet: too few of Dev Environment - Bot Testing's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does Dev Environment - Bot Testing run?

The map on Dev Environment - Bot Testing is procedural, made by the game.

What are the rules and settings on Dev Environment - Bot Testing?

No gather rate appears in the name of Dev Environment - Bot Testing. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Dev Environment - Bot Testing run?

On Windows, Dev Environment - Bot Testing runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is Dev Environment - Bot Testing online, and how reliable is it?

We last saw Dev Environment - Bot Testing 22 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.

Where is Dev Environment - Bot Testing located?

Nothing published by Dev Environment - Bot Testing states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 143.105.195.137:28015.

Getting in

How do I join Dev Environment - Bot Testing?

Open the console with F1 in Rust and enter client.connect 143.105.195.137:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.