TestSrv1
Offline NA 143.59.126.130:28002 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:59 UTC29d ago | 0 | – | running | 1 |
| Wed 30 Sep, 00:04 UTC29d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 18:02 UTC30d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:37 UTC30d ago | 1 | – | 0.3 days | 1 |
| Tue 29 Sep, 02:53 UTC30d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestSrv1 rank against other Rust servers?
On player hours over the last seven days TestSrv1 is #16,717, #1,678 in North America, placing it in the top 70% of ranked servers.
How busy is TestSrv1?
At this count TestSrv1 is offline, with its last sighting 29 days ago.
Tags
What do the server tags on TestSrv1 mean?
These are the tags TestSrv1 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestSrv1?
On Rust Population, TestSrv1 is filed under these lists: Community servers, field-listed, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on TestSrv1?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TestSrv1?
The force wipe is the only wipe TestSrv1 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 29 days ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does TestSrv1 run?
The map on TestSrv1 is procedural, made by the game.
What are the rules and settings on TestSrv1?
The name tells you nothing about gather rates: TestSrv1 states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 on Linux is what TestSrv1 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestSrv1 online, and how reliable is it?
Offline at the moment, TestSrv1 was last seen 29 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is TestSrv1 located?
By its NA tag, TestSrv1 says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 143.59.126.130:28002 is where it lives.
Getting in
How do I join TestSrv1?
Either enter client.connect 143.59.126.130:28002 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.