TestSrv1
Offline NA 143.59.126.133:28002 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:25 UTC29d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:23 UTC30d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 00:09 UTC30d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestSrv1 rank against other Rust servers?
TestSrv1 ranks #16,178 on seven-day player hours, #1,624 in North America, and sits in the top 68% of all ranked servers.
How busy is TestSrv1?
At this count TestSrv1 is offline, with its last sighting 29 days 19 hours ago.
Tags
What do the server tags on TestSrv1 mean?
The game's server browser reads the tags TestSrv1 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestSrv1?
TestSrv1 appears among the Rust Population lists that follow: Community servers, field-listed, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on TestSrv1?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TestSrv1?
The force wipe is the only wipe TestSrv1 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 29 days 20 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does TestSrv1 run?
The map on TestSrv1 is procedural, made by the game.
What are the rules and settings on TestSrv1?
Nothing in TestSrv1's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. A community server, it appears in the Community section of the browser. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 on Windows is what TestSrv1 uses. Steam updates your game automatically, but you need the same protocol to join.
Is TestSrv1 online, and how reliable is it?
Currently offline, TestSrv1 was last seen 29 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is TestSrv1 located?
With its NA tag, TestSrv1 places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 143.59.126.133:28002 is where it lives.
Getting in
How do I join TestSrv1?
To connect directly, open Rust's console with F1 and type client.connect 143.59.126.133:28002; or press Launch Rust on this page and Steam opens Rust and joins for you.