Rust PopulationField survey · Rust servers
Observing 41,781 players 11,700 servers 3,029 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,929habitat unknownfirst seen 2 Oct 2026

Wasteland local UI verification

Offline 143.59.233.54:28025 checked 26d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,929
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Wasteland local UI verification rank against other Rust servers?

Over the past week it ranks #15,929 for player hours, which puts Wasteland local UI verification in the top 70% of all ranked servers.

How busy is Wasteland local UI verification?

Wasteland local UI verification is offline at this count; we last saw it 26 days 6 hours ago.

Tags

What do the server tags on Wasteland local UI verification mean?

The game's server browser reads the tags Wasteland local UI verification publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Wasteland local UI verification?

These Rust Population lists include Wasteland local UI verification: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Wasteland local UI verification?

Too few wipes are on record for Wasteland local UI verification to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 17 hours ago, that is how long the current world has stood.

Map and rules

Which map does Wasteland local UI verification run?

The map on Wasteland local UI verification is procedural, made by the game.

What are the rules and settings on Wasteland local UI verification?

Nothing in Wasteland local UI verification's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Wasteland local UI verification run?

Rust network protocol 2634 and build 166586 on Windows is what Wasteland local UI verification uses. Steam updates your game automatically, but you need the same protocol to join.

Is Wasteland local UI verification online, and how reliable is it?

Offline at the moment, Wasteland local UI verification was last seen 26 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 2 October 2026.

Where is Wasteland local UI verification located?

A region is not published by Wasteland local UI verification. Rust Population does not look up where the machine stands; it shows where the server says it is. 143.59.233.54:28025 is where it lives.

How to join

How do I join Wasteland local UI verification?

To connect directly, open Rust's console with F1 and type client.connect 143.59.233.54:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.