myserver
Offline 144.124.239.124:28015 checked 20h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
Over the past week it ranks #9,353 for player hours, which puts myserver in the top 42% of all ranked servers.
How busy is myserver?
myserver is offline at this count; we last saw it 20 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on myserver?
The record holds too few of myserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 hours ago.
Settings
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
The name tells you nothing about gather rates: myserver states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does myserver run?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 20 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is myserver located?
No region is published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 144.124.239.124:28015.
How to join
How do I join myserver?
To connect directly, open Rust's console with F1 and type client.connect 144.124.239.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.