test111
Offline 144.202.112.145:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 01:47 UTC29d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:34 UTC30d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test111 rank against other Rust servers?
Over the past week it ranks #15,938 for player hours, which puts test111 in the top 69% of all ranked servers.
How busy is test111?
At this count test111 is offline, with its last sighting 28 days ago.
Tags
What do the server tags on test111 mean?
These are the tags test111 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test111?
test111 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on test111?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on test111?
The record holds too few of test111's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 days ago the current world was made.
Settings
Which map does test111 run?
A procedural map, generated by the game, is in use on test111.
What are the rules and settings on test111?
The name tells you nothing about gather rates: test111 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does test111 run?
On Linux, test111 runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is test111 online, and how reliable is it?
Offline at the moment, test111 was last seen 28 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is test111 located?
Nothing published by test111 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 144.202.112.145:28015.
Getting in
How do I join test111?
To connect directly, open Rust's console with F1 and type client.connect 144.202.112.145:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.