KYNS | PvE | Vanilla+
Online 144.31.0.14:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:54 UTC6d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KYNS | PvE | Vanilla+ rank against other Rust servers?
The last seven days of player hours place KYNS | PvE | Vanilla+ at #4,214, within the top 19% of all ranked servers.
How busy is KYNS | PvE | Vanilla+?
Of its 100 slots, KYNS | PvE | Vanilla+ is using 4 right now. We counted an average of 0 players in the past week, with 5 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on KYNS | PvE | Vanilla+ mean?
These are the tags KYNS | PvE | Vanilla+ publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include KYNS | PvE | Vanilla+?
KYNS | PvE | Vanilla+ appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on KYNS | PvE | Vanilla+?
The busiest point of its recent wipes averaged 5 players. Peak came 5 hours into the latest wipe.
What is the wipe schedule on KYNS | PvE | Vanilla+?
Once a month KYNS | PvE | Vanilla+ wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 6 days 9 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does KYNS | PvE | Vanilla+ run?
KYNS | PvE | Vanilla+ uses a map the game generates, procedural, at size 4,250 with seed 1583848389. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on KYNS | PvE | Vanilla+?
Nothing in KYNS | PvE | Vanilla+'s name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does KYNS | PvE | Vanilla+ run?
Rust network protocol 2635 and build 168909 on Linux is what KYNS | PvE | Vanilla+ uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does KYNS | PvE | Vanilla+ run smoothly?
The last 48 hours saw an average of 61 server fps, with 24 as the lowest. Up to 102,659 entities were present, counting buildings, deployables and everything else. Up to 4,252 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is KYNS | PvE | Vanilla+ online, and how reliable is it?
KYNS | PvE | Vanilla+ is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. It was up 94% of the time over the last 6 full days, 135 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is KYNS | PvE | Vanilla+ located?
Nothing published by KYNS | PvE | Vanilla+ states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 144.31.0.14:28015.
How to join
How do I join KYNS | PvE | Vanilla+?
Either enter client.connect 144.31.0.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/2p6BTg5Hn.