Rust PopulationField survey · Rust servers
Observing 96,098 players 11,882 servers 4,089 with someone on 162 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,066habitat unknownfirst seen 24 Sep 2026

Waiting for RCON to come up...

Offline 144.31.232.228:28015 checked 32d ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,066
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Waiting for RCON to come up... rank against other Rust servers?

By player hours over the last seven days, Waiting for RCON to come up... places at #16,066, within the top 71% of ranked servers.

How busy is Waiting for RCON to come up...?

At this count Waiting for RCON to come up... is offline, with its last sighting 32 days 20 hours ago.

Lists and tags

What do the server tags on Waiting for RCON to come up... mean?

The game's server browser reads the tags Waiting for RCON to come up... publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Waiting for RCON to come up...?

On Rust Population, Waiting for RCON to come up... is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Waiting for RCON to come up...?

Its rhythm cannot be told yet: too few of Waiting for RCON to come up...'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does Waiting for RCON to come up... run?

Waiting for RCON to come up... uses a map the game generates: procedural.

What are the rules and settings on Waiting for RCON to come up...?

Nothing in Waiting for RCON to come up...'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Waiting for RCON to come up... run?

Rust network protocol 2633 and build 165217 on Linux is what Waiting for RCON to come up... uses. The protocol must match for you to join, and Steam updates it for you.

Is Waiting for RCON to come up... online, and how reliable is it?

We last saw Waiting for RCON to come up... 32 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.

Where is Waiting for RCON to come up... located?

Nothing published by Waiting for RCON to come up... states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.31.232.228:28015.

Getting in

How do I join Waiting for RCON to come up...?

Open the console with F1 in Rust and enter client.connect 144.31.232.228:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.