Waiting for RCON to come up...
Offline 144.31.232.228:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Waiting for RCON to come up... rank against other Rust servers?
By player hours over the last seven days, Waiting for RCON to come up... places at #16,066, within the top 71% of ranked servers.
How busy is Waiting for RCON to come up...?
At this count Waiting for RCON to come up... is offline, with its last sighting 32 days 20 hours ago.
Lists and tags
What do the server tags on Waiting for RCON to come up... mean?
The game's server browser reads the tags Waiting for RCON to come up... publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Waiting for RCON to come up...?
On Rust Population, Waiting for RCON to come up... is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Waiting for RCON to come up...?
Its rhythm cannot be told yet: too few of Waiting for RCON to come up...'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does Waiting for RCON to come up... run?
Waiting for RCON to come up... uses a map the game generates: procedural.
What are the rules and settings on Waiting for RCON to come up...?
Nothing in Waiting for RCON to come up...'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Waiting for RCON to come up... run?
Rust network protocol 2633 and build 165217 on Linux is what Waiting for RCON to come up... uses. The protocol must match for you to join, and Steam updates it for you.
Is Waiting for RCON to come up... online, and how reliable is it?
We last saw Waiting for RCON to come up... 32 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is Waiting for RCON to come up... located?
Nothing published by Waiting for RCON to come up... states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.31.232.228:28015.
Getting in
How do I join Waiting for RCON to come up...?
Open the console with F1 in Rust and enter client.connect 144.31.232.228:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.