Test
Offline 144.31.5.188:28015 checked 19h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC58d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #15,409, within the top 69% of ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 19 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): Game build: 104046; ptrak (Networking): The standard network layer, RakNet, is in use; $rger (Region code): Region code: ger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 58 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Test run?
A procedural map, generated by the game, is in use on Test.
What are the rules and settings on Test?
No gather rate appears in the name of Test. You will find no published group limit here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2556 and build 104046. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 19 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Test located?
No region is published by Test, though its region code is ger. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 144.31.5.188:28015.
How to join
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 144.31.5.188:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.