TEST
Offline 144.31.90.71:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #14,593, within the top 66% of all ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 21 days 4 hours ago.
Tags
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 5 hours ago the current world was made.
Settings
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST run?
Rust network protocol 2634 and build 166652 on Windows is what TEST uses. The protocol must match for you to join, and Steam updates it for you.
Is TEST online, and how reliable is it?
We last saw TEST 21 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is TEST located?
A region is not published by TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.31.90.71:28015.
Getting in
How do I join TEST?
Either enter client.connect 144.31.90.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.