DFAM Server
Online NA 144.48.104.42:28085 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:22 UTC, in 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:22 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DFAM Server rank against other Rust servers?
DFAM Server ranks #14,559 on seven-day player hours, #1,461 in North America, and sits in the top 65% of all ranked servers.
How busy is DFAM Server?
Of its 100 slots, DFAM Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on DFAM Server mean?
What the game's server browser reads from DFAM Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DFAM Server?
DFAM Server appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on DFAM Server?
The busiest point of its recent wipes averaged 1 players. Peak came 33 hours into the latest wipe.
What is the wipe schedule on DFAM Server?
The prediction follows its tag, since too few of DFAM Server's wipes are on record to confirm the schedule. On Thursday 29 October at 18:22 UTC its next wipe is due. Counted from 13 days 8 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does DFAM Server run?
The map on DFAM Server is procedural, made by the game at size 3,500 from seed 417976064. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on DFAM Server?
The name tells you nothing about gather rates: DFAM Server states none. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does DFAM Server run?
Rust network protocol 2635 and build 167781 on Linux is what DFAM Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does DFAM Server run smoothly?
In the last 48 hours, it averaged 81 server fps, with a low of 48. Entities peaked at 72,380, including buildings, deployables and everything else. Memory use peaked at 3,071 MB. Players feel lag when fps is low and the entity count climbs.
Is DFAM Server online, and how reliable is it?
You will find DFAM Server online now. About 6 days 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is DFAM Server located?
By its NA tag, DFAM Server says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 144.48.104.42:28085 is where it lives.
How to join
How do I join DFAM Server?
Either enter client.connect 144.48.104.42:28085 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.