Rust PopulationField survey · Rust servers
Observing 38,205 players 11,684 servers 2,919 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,353habitat unknownfirst seen 25 Sep 2026

RUST Server

Offline 144.48.104.98:28015 checked 2d ago

moddedoxide

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:54 UTC26d ago 4 – running 1
Thu 1 Oct, 22:35 UTC FW27d ago 4 – 0.9 days 0
Tue 29 Sep, 18:40 UTC29d ago 4 held half 2.2 days 0
Mon 28 Sep, 03:30 UTC30d ago 3 – 1.6 days 2
Sun 27 Sep, 04:08 UTC31d ago 3 – 1 days 2
Sat 26 Sep, 02:35 UTC32d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST Server rank against other Rust servers?

Over the past week it ranks #15,353 for player hours, which puts RUST Server in the top 69% of all ranked servers.

How busy is RUST Server?

RUST Server is offline at this count; we last saw it 2 days 19 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on RUST Server mean?

What the game's server browser reads from RUST Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUST Server?

RUST Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RUST Server?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 23 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RUST Server?

Irregular times are when RUST Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 5 hours ago the current world was made.

Settings

Which map does RUST Server run?

RUST Server uses a map the game generates, procedural, at size 4,250 with seed 1847109859. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RUST Server?

No gather rate appears in the name of RUST Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST Server run?

The setup is Rust network protocol 2634 and build 166494 on Windows for RUST Server. The protocol must match for you to join, and Steam updates it for you.

Is RUST Server online, and how reliable is it?

Offline at the moment, RUST Server was last seen 2 days 19 hours ago. Over the last 7 full days, 104 of 168 hours were online, or 62%. The first sighting by Rust Population was on 25 September 2026.

Where is RUST Server located?

A region is not published by RUST Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 144.48.104.98:28015.

Getting in

How do I join RUST Server?

Either enter client.connect 144.48.104.98:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.