ElectricDragon8's Rust Server
Online 144.48.106.170:28035 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ElectricDragon8's Rust Server rank against other Rust servers?
By player hours over the last seven days, ElectricDragon8's Rust Server places at #15,344, within the top 69% of ranked servers.
How busy is ElectricDragon8's Rust Server?
The count reads 0 players on ElectricDragon8's Rust Server, which has 30 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on ElectricDragon8's Rust Server mean?
What the game's server browser reads from ElectricDragon8's Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ElectricDragon8's Rust Server?
On Rust Population, ElectricDragon8's Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on ElectricDragon8's Rust Server?
The record holds too few of ElectricDragon8's Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does ElectricDragon8's Rust Server run?
ElectricDragon8's Rust Server uses a map the game generates, procedural, at size 3,500 with seed 648252. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on ElectricDragon8's Rust Server?
No gather rate appears in the name of ElectricDragon8's Rust Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ElectricDragon8's Rust Server run?
On Windows, ElectricDragon8's Rust Server runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Does ElectricDragon8's Rust Server run smoothly?
In the last 48 hours, it averaged 86 server fps, with a low of 59. Entities peaked at 70,154, including buildings, deployables and everything else. Memory use peaked at 4,472 MB. Players feel lag when fps is low and the entity count climbs.
Is ElectricDragon8's Rust Server online, and how reliable is it?
ElectricDragon8's Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 6 days 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.
Where is ElectricDragon8's Rust Server located?
No region is published by ElectricDragon8's Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 144.48.106.170:28035 is where it lives.
How to join
How do I join ElectricDragon8's Rust Server?
Open the console with F1 in Rust and enter client.connect 144.48.106.170:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.