Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,779habitat unknownfirst seen 13 Sep 2026

Skibidi v8

Offline 144.6.242.42:28010 checked 1d ago

moddedcarbon

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#14,779
top 66%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0023:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:24 UTC5d ago 1 – running 0
Fri 23 Oct, 01:25 UTC6d ago 1 – 1 days 0
Sun 18 Oct, 07:53 UTC11d ago 1 held half 4.7 days 0
Tue 13 Oct, 03:58 UTC16d ago 1 halved by day 1 5.2 days 1
Mon 12 Oct, 05:56 UTC17d ago 1 – 0.9 days 0
Fri 9 Oct, 01:31 UTC20d ago 1 held half 3.2 days 0
Thu 8 Oct, 08:20 UTC21d ago 1 – 0.7 days 1
Mon 5 Oct, 02:59 UTC24d ago 1 held half 3.2 days 1
Fri 2 Oct, 09:42 UTC27d ago 1 – 2.7 days 0
Thu 1 Oct, 00:44 UTC28d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Skibidi v8 rank against other Rust servers?

By player hours over the last seven days, Skibidi v8 places at #14,779, within the top 66% of ranked servers.

How busy is Skibidi v8?

We have no live count for Skibidi v8 right now. It was last seen 41 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on Skibidi v8 mean?

These are the tags Skibidi v8 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Skibidi v8?

Skibidi v8 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Skibidi v8?

Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. In 67% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Skibidi v8?

Irregular times are when Skibidi v8 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 17 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Skibidi v8?

No gather rate appears in the name of Skibidi v8. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Skibidi v8 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Skibidi v8. Your game needs the same protocol to join; Steam takes care of updating it.

Is Skibidi v8 online, and how reliable is it?

Currently offline, Skibidi v8 was last seen 41 hours ago. It was up 73% of the time over the last 7 full days, 123 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Skibidi v8 located?

Nothing published by Skibidi v8 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 144.6.242.42:28010 is where it lives.

How to join

How do I join Skibidi v8?

To connect directly, open Rust's console with F1 and type client.connect 144.6.242.42:28010; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.