[AU] Meltdown
Offline 144.6.253.187:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [AU] Meltdown rank against other Rust servers?
Over the past week it ranks #14,746 for player hours, which puts [AU] Meltdown in the top 65% of all ranked servers.
How busy is [AU] Meltdown?
At this count [AU] Meltdown is offline, with its last sighting 26 days 2 hours ago.
Lists and tags
What do the server tags on [AU] Meltdown mean?
The game's server browser reads the tags [AU] Meltdown publishes: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp10 (Max players): You can join up to 10 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [AU] Meltdown?
These Rust Population lists include [AU] Meltdown: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y and it will show up.
Wipe notes
What is the wipe schedule on [AU] Meltdown?
Its rhythm cannot be told yet: too few of [AU] Meltdown's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 11 hours ago.
Settings
Which map does [AU] Meltdown run?
A procedural map, generated by the game, is in use on [AU] Meltdown.
What are the rules and settings on [AU] Meltdown?
No gather rate appears in the name of [AU] Meltdown. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [AU] Meltdown run?
The setup is Rust network protocol 2634 and build 166652 on Windows for [AU] Meltdown. The protocol must match for you to join, and Steam updates it for you.
Is [AU] Meltdown online, and how reliable is it?
We last saw [AU] Meltdown 26 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.
Where is [AU] Meltdown located?
The name of [AU] Meltdown points to Oceania, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 144.6.253.187:28015.
How to join
How do I join [AU] Meltdown?
Open the console with F1 in Rust and enter client.connect 144.6.253.187:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.