My Staging Server(Test)
Offline 144.64.176.208:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Server(Test) rank against other Rust servers?
By player hours over the last seven days, My Staging Server(Test) places at #15,604, within the top 66% of ranked servers.
How busy is My Staging Server(Test)?
My Staging Server(Test) is offline at this count; we last saw it 28 days 5 hours ago.
Lists and tags
What do the server tags on My Staging Server(Test) mean?
These are the tags My Staging Server(Test) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Staging Server(Test)?
On Rust Population, My Staging Server(Test) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Staging Server(Test)?
Its rhythm cannot be told yet: too few of My Staging Server(Test)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 days 23 hours ago.
Map and rules
Which map does My Staging Server(Test) run?
My Staging Server(Test) uses a map the game generates: procedural.
What are the rules and settings on My Staging Server(Test)?
No gather rate appears in the name of My Staging Server(Test). Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Staging Server(Test) run?
The setup is Rust network protocol 2633 and build 165217 on Windows for My Staging Server(Test). Your game needs the same protocol to join; Steam takes care of updating it.
Is My Staging Server(Test) online, and how reliable is it?
Currently offline, My Staging Server(Test) was last seen 28 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is My Staging Server(Test) located?
No region is published by My Staging Server(Test). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 144.64.176.208:28015.
Getting in
How do I join My Staging Server(Test)?
Open the console with F1 in Rust and enter client.connect 144.64.176.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.