Rust PopulationField survey · Rust servers
Observing 96,179 players 11,824 servers 3,864 with someone on 529 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,604habitat unknownfirst seen 29 Sep 2026

My Staging Server(Test)

Offline 144.64.176.208:28015 checked 28d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,604
top 66%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Staging Server(Test) rank against other Rust servers?

By player hours over the last seven days, My Staging Server(Test) places at #15,604, within the top 66% of ranked servers.

How busy is My Staging Server(Test)?

My Staging Server(Test) is offline at this count; we last saw it 28 days 5 hours ago.

Lists and tags

What do the server tags on My Staging Server(Test) mean?

These are the tags My Staging Server(Test) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Staging Server(Test)?

On Rust Population, My Staging Server(Test) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on My Staging Server(Test)?

Its rhythm cannot be told yet: too few of My Staging Server(Test)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 days 23 hours ago.

Map and rules

Which map does My Staging Server(Test) run?

My Staging Server(Test) uses a map the game generates: procedural.

What are the rules and settings on My Staging Server(Test)?

No gather rate appears in the name of My Staging Server(Test). Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Staging Server(Test) run?

The setup is Rust network protocol 2633 and build 165217 on Windows for My Staging Server(Test). Your game needs the same protocol to join; Steam takes care of updating it.

Is My Staging Server(Test) online, and how reliable is it?

Currently offline, My Staging Server(Test) was last seen 28 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.

Where is My Staging Server(Test) located?

No region is published by My Staging Server(Test). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 144.64.176.208:28015.

Getting in

How do I join My Staging Server(Test)?

Open the console with F1 in Rust and enter client.connect 144.64.176.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.