A Rust Server
Online 145.239.232.105:27020 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:59 UTC11d ago | 0 | – | running | 0 |
| Sat 19 Sep, 16:05 UTC40d ago | 0 | – | 28.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Server rank against other Rust servers?
By player hours over the last seven days, A Rust Server places at #9,668, within the top 43% of ranked servers.
How busy is A Rust Server?
The count for A Rust Server stands at 0 players right now. Seven days of counting give an average of 0 players and a peak of 2.
Tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on A Rust Server?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
Too few wipes are on record for A Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does A Rust Server run?
A procedural map of size 3,000 from seed 1, generated by the game, is in use on A Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Does A Rust Server run smoothly?
The last 48 hours saw an average of 238 server fps, with 230 as the lowest. Entities peaked at 47,692, including buildings, deployables and everything else. Up to 3,138 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
You will find A Rust Server online now. About 6 days 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 145.239.232.105:27020 is where it lives.
Getting in
How do I join A Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 145.239.232.105:27020; or press Launch Rust on this page and Steam opens Rust and joins for you.