Rust PopulationField survey · Rust servers
Observing 97,045 players 11,869 servers 3,902 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,668habitat unknownfirst seen 13 Sep 2026

A Rust Server

Online 145.239.232.105:27020 checked 7m ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak 2
Rank
#9,668
top 43%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

28.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 11:59 UTC11d ago 0 – running 0
Sat 19 Sep, 16:05 UTC40d ago 0 – 28.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

By player hours over the last seven days, A Rust Server places at #9,668, within the top 43% of ranked servers.

How busy is A Rust Server?

The count for A Rust Server stands at 0 players right now. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Rust Server?

A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on A Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 4 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Rust Server run?

A procedural map of size 3,000 from seed 1, generated by the game, is in use on A Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Rust Server?

The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

The last 48 hours saw an average of 238 server fps, with 230 as the lowest. Entities peaked at 47,692, including buildings, deployables and everything else. Up to 3,138 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is A Rust Server online, and how reliable is it?

You will find A Rust Server online now. About 6 days 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 145.239.232.105:27020 is where it lives.

Getting in

How do I join A Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 145.239.232.105:27020; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players You can join up to 0 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.