Rust PopulationField survey · Rust servers
Observing 67,203 players 11,751 servers 3,396 with someone on 207 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,290habitat unknownfirst seen 2 Oct 2026

4Netplayers Rust Server

Offline 146.0.45.91:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:24 UTC27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 4Netplayers Rust Server rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server places at #15,290, within the top 69% of ranked servers.

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server is offline at this count; we last saw it 4 days ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Server?

4Netplayers Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on 4Netplayers Rust Server?

Across its recent wipes the busiest crowds averaged 4 players. 20 hours after the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 7 hours ago.

Settings

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server uses a map the game generates, procedural, at size 2,500 with seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on 4Netplayers Rust Server?

Nothing in 4Netplayers Rust Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 4Netplayers Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for 4Netplayers Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is 4Netplayers Rust Server online, and how reliable is it?

Currently offline, 4Netplayers Rust Server was last seen 4 days ago. It was up 57% of the time over the last 7 full days, 95 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.

Where is 4Netplayers Rust Server located?

Nothing published by 4Netplayers Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 146.0.45.91:28015 is where it lives.

Getting in

How do I join 4Netplayers Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 146.0.45.91:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.