Rust PopulationField survey · Rust servers
Observing 103,803 players 11,888 servers 3,995 with someone on 419 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,825habitat unknownfirst seen 14 Sep 2026

My Local Server

Offline 146.158.105.149:28015 checked 1d ago

moddedcarbon

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak 1
Rank
#8,825
top 40%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75101:0002:0003:0004:00Wiped Wed 28 Oct, 01:40 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:40 UTC1d ago – – running 0
Sat 24 Oct, 22:57 UTC4d ago 1 halved by day 1 3.1 days 0
Fri 2 Oct, 13:54 UTC27d ago 1 halved by day 3 22.4 days 0
Sun 27 Sep, 10:11 UTC32d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Local Server rank against other Rust servers?

By player hours over the last seven days, My Local Server places at #8,825, within the top 40% of ranked servers.

How busy is My Local Server?

My Local Server is offline at this count; we last saw it 38 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.

Tags

What do the server tags on My Local Server mean?

These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169082 (Build): This server runs game build 169082; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Local Server?

These Rust Population lists include My Local Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on My Local Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on My Local Server?

No next wipe can be predicted for My Local Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 41 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Local Server run?

A procedural map, generated by the game, is in use on My Local Server.

What are the rules and settings on My Local Server?

Nothing in My Local Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Local Server run?

The setup is Rust network protocol 2635 and build 169082 on Windows for My Local Server. The protocol must match for you to join, and Steam updates it for you.

Is My Local Server online, and how reliable is it?

We last saw My Local Server 38 hours ago, and it is offline now. It was up 12% of the time over the last 7 full days, 20 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is My Local Server located?

Nothing published by My Local Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 146.158.105.149:28015.

How to join

How do I join My Local Server?

Either enter client.connect 146.158.105.149:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169082
Build This server runs game build 169082.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.