oxide-test
Offline 146.59.45.106:28315 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:33 UTC2d ago | 0 | – | running | 0 |
| Sun 25 Oct, 19:20 UTC4d ago | 0 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does oxide-test rank against other Rust servers?
The last seven days of player hours place oxide-test at #15,268, within the top 68% of all ranked servers.
How busy is oxide-test?
oxide-test is offline at this count; we last saw it 2 days 4 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on oxide-test mean?
These are the tags oxide-test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include oxide-test?
oxide-test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on oxide-test?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on oxide-test?
The record holds too few of oxide-test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 4 hours ago the current world was made.
Map and rules
Which map does oxide-test run?
The map on oxide-test is procedural, made by the game.
What are the rules and settings on oxide-test?
No gather rate appears in the name of oxide-test. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does oxide-test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for oxide-test. The protocol must match for you to join, and Steam updates it for you.
Is oxide-test online, and how reliable is it?
Currently offline, oxide-test was last seen 2 days 4 hours ago. Over the last 4 full days, 2 of 96 hours were online, or 2%. It was first seen by Rust Population on 24 October 2026.
Where is oxide-test located?
No region is published by oxide-test. Rust Population does not look up where the machine stands; it shows where the server says it is. 146.59.45.106:28315 is where it lives.
How to join
How do I join oxide-test?
Either enter client.connect 146.59.45.106:28315 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.