RustRoyale Giant Animation Test
Offline 146.70.211.107:28125 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustRoyale Giant Animation Test rank against other Rust servers?
By player hours over the last seven days, RustRoyale Giant Animation Test places at #15,891, within the top 72% of ranked servers.
How busy is RustRoyale Giant Animation Test?
We have no live count for RustRoyale Giant Animation Test right now. It was last seen 20 days 9 hours ago.
Lists and tags
What do the server tags on RustRoyale Giant Animation Test mean?
What the game's server browser reads from RustRoyale Giant Animation Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): 32 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustRoyale Giant Animation Test?
These Rust Population lists include RustRoyale Giant Animation Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustRoyale Giant Animation Test?
Its rhythm cannot be told yet: too few of RustRoyale Giant Animation Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 11 hours ago the current world was made.
Map and rules
What are the rules and settings on RustRoyale Giant Animation Test?
The name tells you nothing about gather rates: RustRoyale Giant Animation Test states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does RustRoyale Giant Animation Test run?
The setup is Rust network protocol 2634 and build 166652 on Windows for RustRoyale Giant Animation Test. The protocol must match for you to join, and Steam updates it for you.
Is RustRoyale Giant Animation Test online, and how reliable is it?
Currently offline, RustRoyale Giant Animation Test was last seen 20 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is RustRoyale Giant Animation Test located?
Nothing published by RustRoyale Giant Animation Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 146.70.211.107:28125 is where it lives.
Getting in
How do I join RustRoyale Giant Animation Test?
Open the console with F1 in Rust and enter client.connect 146.70.211.107:28125. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.