Cubaton
Online 147.135.27.100:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:14 UTC5d ago | 3 | – | running | 2 |
| Tue 13 Oct, 01:45 UTC15d ago | 3 | halved by day 4 | 10.1 days | 0 |
| Mon 5 Oct, 15:56 UTC23d ago | 3 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cubaton rank against other Rust servers?
By player hours over the last seven days, Cubaton places at #4,415, within the top 20% of ranked servers.
How busy is Cubaton?
The count reads 1 players on Cubaton, which has 20 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 05:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on Cubaton mean?
The game's server browser reads the tags Cubaton publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cubaton?
Cubaton appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Cubaton?
Averaged over recent wipes, 3 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Cubaton?
No next wipe can be predicted for Cubaton, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 17 hours ago the current world was made.
Settings
Which map does Cubaton run?
The map on Cubaton is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Cubaton?
The name tells you nothing about gather rates: Cubaton states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Cubaton run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Cubaton. Steam updates your game automatically, but you need the same protocol to join.
Does Cubaton run smoothly?
It ran at 109 server fps on average over the last 48 hours, and never went below 84. The entity count reached 142,319: buildings, deployables and all other objects. Memory use peaked at 4,760 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Cubaton online, and how reliable is it?
Right now, Cubaton is online. The uptime it reports suggests a restart roughly 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 5 October 2026, Rust Population saw it for the first time.
Where is Cubaton located?
No region is published by Cubaton. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 147.135.27.100:28015.
Getting in
How do I join Cubaton?
To connect directly, open Rust's console with F1 and type client.connect 147.135.27.100:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://coldhosting.com/.