D4FAM
Online 147.135.9.64:28025 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:46 UTC FW26d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does D4FAM rank against other Rust servers?
By player hours over the last seven days, D4FAM places at #15,241, within the top 69% of ranked servers.
How busy is D4FAM?
D4FAM holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on D4FAM mean?
What the game's server browser reads from D4FAM is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include D4FAM?
These Rust Population lists include D4FAM: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on D4FAM?
The busiest point of its recent wipes averaged 2 players. 12 hours after the latest wipe the crowd peaked.
What is the wipe schedule on D4FAM?
Its rhythm cannot be told yet: too few of D4FAM's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 20 hours ago the current world was made.
Settings
Which map does D4FAM run?
A procedural map of size 4,500 from seed 1403708994, generated by the game, is in use on D4FAM. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on D4FAM?
Nothing in D4FAM's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does D4FAM run?
The setup is Rust network protocol 2635 and build 168909 on Windows for D4FAM. The protocol must match for you to join, and Steam updates it for you.
Does D4FAM run smoothly?
The last 48 hours saw an average of 65 server fps, with 3 as the lowest. Up to 123,924 entities were present, counting buildings, deployables and everything else. Up to 3,437 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is D4FAM online, and how reliable is it?
You will find D4FAM online now. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is D4FAM located?
No region is published by D4FAM. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 147.135.9.64:28025.
How to join
How do I join D4FAM?
Either enter client.connect 147.135.9.64:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.