DaGaHa_Build
Offline 147.147.153.173:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DaGaHa_Build rank against other Rust servers?
The last seven days of player hours place DaGaHa_Build at #12,917, within the top 60% of all ranked servers.
How busy is DaGaHa_Build?
At this count DaGaHa_Build is offline, with its last sighting 11 days 6 hours ago.
Lists and tags
What do the server tags on DaGaHa_Build mean?
These are the tags DaGaHa_Build publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168255 (Build): Game build: 168255; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DaGaHa_Build?
These Rust Population lists include DaGaHa_Build: Build and creative servers and Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on DaGaHa_Build?
Too few wipes are on record for DaGaHa_Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 11 days 7 hours ago.
Settings
Which map does DaGaHa_Build run?
A procedural map, generated by the game, is in use on DaGaHa_Build.
What are the rules and settings on DaGaHa_Build?
Nothing in DaGaHa_Build's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does DaGaHa_Build run?
On Windows, DaGaHa_Build runs Rust network protocol 2635 and build 168255. Your game needs the same protocol to join; Steam takes care of updating it.
Is DaGaHa_Build online, and how reliable is it?
We last saw DaGaHa_Build 11 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 October 2026.
Where is DaGaHa_Build located?
Nothing published by DaGaHa_Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 147.147.153.173:28015.
Getting in
How do I join DaGaHa_Build?
Open the console with F1 in Rust and enter client.connect 147.147.153.173:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.