DaGaHa_Build
Offline 147.147.153.245:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DaGaHa_Build rank against other Rust servers?
The last seven days of player hours place DaGaHa_Build at #13,947, within the top 63% of all ranked servers.
How busy is DaGaHa_Build?
We have no live count for DaGaHa_Build right now. It was last seen 6 days 6 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on DaGaHa_Build mean?
The game's server browser reads the tags DaGaHa_Build publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168787 (Build): The game build is 168787; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DaGaHa_Build?
These Rust Population lists include DaGaHa_Build: Build and creative servers and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on DaGaHa_Build?
Its rhythm cannot be told yet: too few of DaGaHa_Build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 1 hours ago the current world was made.
Map and rules
Which map does DaGaHa_Build run?
The map on DaGaHa_Build is procedural, made by the game.
What are the rules and settings on DaGaHa_Build?
Nothing in DaGaHa_Build's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does DaGaHa_Build run?
On Windows, DaGaHa_Build runs Rust network protocol 2635 and build 168787. Steam updates your game automatically, but you need the same protocol to join.
Is DaGaHa_Build online, and how reliable is it?
Offline at the moment, DaGaHa_Build was last seen 6 days 6 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is DaGaHa_Build located?
No region is published by DaGaHa_Build. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 147.147.153.245:28015.
How to join
How do I join DaGaHa_Build?
To connect directly, open Rust's console with F1 and type client.connect 147.147.153.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.