My Rust server | Powered by AMP
Online 147.189.172.188:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:47 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the past week it ranks #15,432 for player hours, which puts My Rust server | Powered by AMP in the top 69% of all ranked servers.
How busy is My Rust server | Powered by AMP?
The count reads 0 players on My Rust server | Powered by AMP, which has 100 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Rust server | Powered by AMP?
My Rust server | Powered by AMP appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on My Rust server | Powered by AMP?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on My Rust server | Powered by AMP?
Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 14 hours ago the current world was made.
Settings
Which map does My Rust server | Powered by AMP run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on My Rust server | Powered by AMP. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on My Rust server | Powered by AMP?
The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP uses. Steam updates your game automatically, but you need the same protocol to join.
Does My Rust server | Powered by AMP run smoothly?
In the last 48 hours, it averaged 70 server fps, with a low of 50. Up to 111,343 entities were present, counting buildings, deployables and everything else. Up to 5,404 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is My Rust server | Powered by AMP online, and how reliable is it?
Right now, My Rust server | Powered by AMP is online. Judging by the uptime it reports, the last restart was about 12 days 12 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is My Rust server | Powered by AMP located?
A region is not published by My Rust server | Powered by AMP. The location a server claims is what Rust Population shows, not the place where the machine stands. 147.189.172.188:28015 is where it lives.
How to join
How do I join My Rust server | Powered by AMP?
To connect directly, open Rust's console with F1 and type client.connect 147.189.172.188:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.