ServerTEST11
Offline 147.45.152.99:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerTEST11 rank against other Rust servers?
Over the past week it ranks #13,069 for player hours, which puts ServerTEST11 in the top 59% of all ranked servers.
How busy is ServerTEST11?
We have no live count for ServerTEST11 right now. It was last seen 7 days 6 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on ServerTEST11 mean?
What the game's server browser reads from ServerTEST11 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerTEST11?
On Rust Population, ServerTEST11 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on ServerTEST11?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on ServerTEST11?
Too few wipes are on record for ServerTEST11 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 53 days 1 hours ago.
Settings
Which map does ServerTEST11 run?
ServerTEST11 uses a map the game generates: procedural.
What are the rules and settings on ServerTEST11?
No gather rate appears in the name of ServerTEST11. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does ServerTEST11 run?
On Windows, ServerTEST11 runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerTEST11 online, and how reliable is it?
Offline at the moment, ServerTEST11 was last seen 7 days 6 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is ServerTEST11 located?
Nothing published by ServerTEST11 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 147.45.152.99:28015.
Getting in
How do I join ServerTEST11?
Either enter client.connect 147.45.152.99:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.