Rust PopulationField survey · Rust servers
Observing 67,749 players 11,777 servers 3,536 with someone on 194 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 16 Sep 2026

Wiesel Rust

Online 147.93.160.205:28215 checked 9m ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2.6 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC27d ago 1 – running 0
Thu 24 Sep, 17:13 UTC34d ago 1 halved by day 1 7.6 days 0
Mon 21 Sep, 16:33 UTC37d ago 3 halved by day 1 3 days 0
Sat 19 Sep, 19:03 UTC39d ago 3 – 1.9 days 0
Thu 17 Sep, 04:39 UTC42d ago 0 – 2.6 days 0
Wed 16 Sep, 18:31 UTC42d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Wiesel Rust rank against other Rust servers?

Over the past week it ranks #15,318 for player hours, which puts Wiesel Rust in the top 69% of all ranked servers.

How busy is Wiesel Rust?

Of its 50 slots, Wiesel Rust is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Wiesel Rust mean?

What the game's server browser reads from Wiesel Rust is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Wiesel Rust?

On Rust Population, Wiesel Rust is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Wiesel Rust?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Wiesel Rust?

Once a month Wiesel Rust wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 5 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Wiesel Rust run?

The map on Wiesel Rust is procedural, made by the game at size 5,000 from seed 50002. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Wiesel Rust?

No gather rate appears in the name of Wiesel Rust. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Wiesel Rust run?

On Windows, Wiesel Rust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Wiesel Rust run smoothly?

It ran at 51 server fps on average over the last 48 hours, and never went below 12. Entities peaked at 146,346, including buildings, deployables and everything else. Up to 5,167 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Wiesel Rust online, and how reliable is it?

Right now, Wiesel Rust is online. The uptime it reports suggests a restart roughly 6 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 16 September 2026.

Where is Wiesel Rust located?

A region is not published by Wiesel Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 147.93.160.205:28215 is where it lives.

How to join

How do I join Wiesel Rust?

Open the console with F1 in Rust and enter client.connect 147.93.160.205:28215. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.