NadlTopia
Online 147.93.162.142:28115 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:25 UTC23d ago | 3 | – | running | 0 |
| Mon 5 Oct, 06:34 UTC24d ago | 2 | – | 1.4 days | 0 |
| Sun 4 Oct, 07:59 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NadlTopia rank against other Rust servers?
The last seven days of player hours place NadlTopia at #14,543, within the top 65% of all ranked servers.
How busy is NadlTopia?
NadlTopia holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on NadlTopia mean?
What the game's server browser reads from NadlTopia is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NadlTopia?
On Rust Population, NadlTopia is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on NadlTopia?
The busiest point of its recent wipes averaged 2 players. Peak came 22 hours into the latest wipe.
What is the wipe schedule on NadlTopia?
Irregular times are when NadlTopia wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 6 hours ago.
Settings
Which map does NadlTopia run?
A procedural map of size 6,000 from seed 2147483647, generated by the game, is in use on NadlTopia. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on NadlTopia?
The name tells you nothing about gather rates: NadlTopia states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does NadlTopia run?
The setup is Rust network protocol 2635 and build 168909 on Windows for NadlTopia. The protocol must match for you to join, and Steam updates it for you.
Does NadlTopia run smoothly?
It ran at 57 server fps on average over the last 48 hours, and never went below 25. The entity count reached 202,893: buildings, deployables and all other objects. Up to 5,182 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is NadlTopia online, and how reliable is it?
NadlTopia is up and running at the moment. The uptime it reports suggests a restart roughly 7 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is NadlTopia located?
Nothing published by NadlTopia states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 147.93.162.142:28115.
How to join
How do I join NadlTopia?
Open the console with F1 in Rust and enter client.connect 147.93.162.142:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.