Rust PopulationField survey · Rust servers
Observing 90,018 players 11,844 servers 3,736 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,543habitat unknownfirst seen 13 Sep 2026

NadlTopia

Online 147.93.162.142:28115 checked 12m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,543
top 65%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:25 UTC23d ago 3 – running 0
Mon 5 Oct, 06:34 UTC24d ago 2 – 1.4 days 0
Sun 4 Oct, 07:59 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NadlTopia rank against other Rust servers?

The last seven days of player hours place NadlTopia at #14,543, within the top 65% of all ranked servers.

How busy is NadlTopia?

NadlTopia holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on NadlTopia mean?

What the game's server browser reads from NadlTopia is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include NadlTopia?

On Rust Population, NadlTopia is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on NadlTopia?

The busiest point of its recent wipes averaged 2 players. Peak came 22 hours into the latest wipe.

What is the wipe schedule on NadlTopia?

Irregular times are when NadlTopia wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 6 hours ago.

Settings

Which map does NadlTopia run?

A procedural map of size 6,000 from seed 2147483647, generated by the game, is in use on NadlTopia. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on NadlTopia?

The name tells you nothing about gather rates: NadlTopia states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does NadlTopia run?

The setup is Rust network protocol 2635 and build 168909 on Windows for NadlTopia. The protocol must match for you to join, and Steam updates it for you.

Does NadlTopia run smoothly?

It ran at 57 server fps on average over the last 48 hours, and never went below 25. The entity count reached 202,893: buildings, deployables and all other objects. Up to 5,182 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is NadlTopia online, and how reliable is it?

NadlTopia is up and running at the moment. The uptime it reports suggests a restart roughly 7 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is NadlTopia located?

Nothing published by NadlTopia states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 147.93.162.142:28115.

How to join

How do I join NadlTopia?

Open the console with F1 in Rust and enter client.connect 147.93.162.142:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.