NINEOFHEARTS [PVE]
Offline 148.113.24.106:24051 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NINEOFHEARTS [PVE] rank against other Rust servers?
Over the past week it ranks #15,814 for player hours, which puts NINEOFHEARTS [PVE] in the top 72% of all ranked servers.
How busy is NINEOFHEARTS [PVE]?
At this count NINEOFHEARTS [PVE] is offline, with its last sighting 19 days 19 hours ago.
Tags
What do the server tags on NINEOFHEARTS [PVE] mean?
These are the tags NINEOFHEARTS [PVE] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include NINEOFHEARTS [PVE]?
On Rust Population, NINEOFHEARTS [PVE] is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on NINEOFHEARTS [PVE]?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on NINEOFHEARTS [PVE]?
The record holds too few of NINEOFHEARTS [PVE]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does NINEOFHEARTS [PVE] run?
A procedural map of size 4,000 from seed 2026600033, generated by the game, is in use on NINEOFHEARTS [PVE]. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on NINEOFHEARTS [PVE]?
No gather rate appears in the name of NINEOFHEARTS [PVE]. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does NINEOFHEARTS [PVE] run?
The setup is Rust network protocol 2634 and build 166652 on Linux for NINEOFHEARTS [PVE]. The protocol must match for you to join, and Steam updates it for you.
Is NINEOFHEARTS [PVE] online, and how reliable is it?
Currently offline, NINEOFHEARTS [PVE] was last seen 19 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is NINEOFHEARTS [PVE] located?
Nothing published by NINEOFHEARTS [PVE] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.113.24.106:24051.
Getting in
How do I join NINEOFHEARTS [PVE]?
To connect directly, open Rust's console with F1 and type client.connect 148.113.24.106:24051; or press Launch Rust on this page and Steam opens Rust and joins for you.