Oxide Plugin Development
Offline 148.222.205.107:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Plugin Development rank against other Rust servers?
By player hours over the last seven days, Oxide Plugin Development places at #15,224, within the top 70% of ranked servers.
How busy is Oxide Plugin Development?
At this count Oxide Plugin Development is offline, with its last sighting 11 days 21 hours ago.
Tags
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Oxide Plugin Development?
On Rust Population, Oxide Plugin Development is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Oxide Plugin Development?
Its rhythm cannot be told yet: too few of Oxide Plugin Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Oxide Plugin Development?
Nothing in Oxide Plugin Development's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Oxide Plugin Development run?
On Linux, Oxide Plugin Development runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Plugin Development online, and how reliable is it?
Currently offline, Oxide Plugin Development was last seen 11 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is Oxide Plugin Development located?
Nothing published by Oxide Plugin Development states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 148.222.205.107:28015.
How to join
How do I join Oxide Plugin Development?
To connect directly, open Rust's console with F1 and type client.connect 148.222.205.107:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.