Oxide Plugin Development
Offline 148.227.115.169:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oxide Plugin Development rank against other Rust servers?
By player hours over the last seven days, Oxide Plugin Development places at #15,349, within the top 69% of ranked servers.
How busy is Oxide Plugin Development?
We have no live count for Oxide Plugin Development right now. It was last seen 5 days 20 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Oxide Plugin Development mean?
What the game's server browser reads from Oxide Plugin Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Oxide Plugin Development?
Oxide Plugin Development appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Oxide Plugin Development?
Its rhythm cannot be told yet: too few of Oxide Plugin Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 9 hours ago the current world was made.
Map and rules
What are the rules and settings on Oxide Plugin Development?
Nothing in Oxide Plugin Development's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Oxide Plugin Development run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Oxide Plugin Development. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Plugin Development online, and how reliable is it?
Currently offline, Oxide Plugin Development was last seen 5 days 20 hours ago. Over the last 7 full days, 33 of 168 hours were online, or 20%. The first sighting by Rust Population was on 20 October 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.227.115.169:28015.
Getting in
How do I join Oxide Plugin Development?
To connect directly, open Rust's console with F1 and type client.connect 148.227.115.169:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.