Oxide Plugin Development
Offline 148.227.115.191:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oxide Plugin Development rank against other Rust servers?
By player hours over the last seven days, Oxide Plugin Development places at #15,993, within the top 71% of ranked servers.
How busy is Oxide Plugin Development?
Oxide Plugin Development is offline at this count; we last saw it 25 days 3 hours ago.
Lists and tags
What do the server tags on Oxide Plugin Development mean?
What the game's server browser reads from Oxide Plugin Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Oxide Plugin Development?
Oxide Plugin Development appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Oxide Plugin Development?
The record holds too few of Oxide Plugin Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Oxide Plugin Development?
Nothing in Oxide Plugin Development's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Oxide Plugin Development run?
On Linux, Oxide Plugin Development runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oxide Plugin Development online, and how reliable is it?
Offline at the moment, Oxide Plugin Development was last seen 25 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. The location a server claims is what Rust Population shows, not the place where the machine stands. 148.227.115.191:28015 is where it lives.
How to join
How do I join Oxide Plugin Development?
To connect directly, open Rust's console with F1 and type client.connect 148.227.115.191:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.