Oxide Plugin Development
Offline 148.227.97.50:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Plugin Development rank against other Rust servers?
The last seven days of player hours place Oxide Plugin Development at #15,993, within the top 71% of all ranked servers.
How busy is Oxide Plugin Development?
We have no live count for Oxide Plugin Development right now. It was last seen 24 days 14 hours ago.
Lists and tags
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide Plugin Development?
Oxide Plugin Development appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Oxide Plugin Development?
Too few wipes are on record for Oxide Plugin Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 2 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Oxide Plugin Development run?
The setup is Rust network protocol 2634 and build 166652 on Linux for Oxide Plugin Development. Steam updates your game automatically, but you need the same protocol to join.
Is Oxide Plugin Development online, and how reliable is it?
Currently offline, Oxide Plugin Development was last seen 24 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.
Where is Oxide Plugin Development located?
A region is not published by Oxide Plugin Development. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.227.97.50:28015.
Getting in
How do I join Oxide Plugin Development?
Either enter client.connect 148.227.97.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.