Rust PopulationField survey · Rust servers
Observing 84,816 players 11,846 servers 3,802 with someone on 288 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335EUfirst seen 13 Sep 2026

Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online EU 148.251.138.115:28115 checked 6m ago

quad monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #2555 in EU
Last wipe
22d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

5.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 1 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?

Seven-day player hours put Convergence | Outpost |Vanilla+|QoL|Events|Monthly at #15,335, or #2,555 in Europe, inside the top 69% of all ranked servers. It places #618 among servers of the quad kind.

How busy is Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Of its 50 slots, Convergence | Outpost |Vanilla+|QoL|Events|Monthly is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?

What the game's server browser reads from Convergence | Outpost |Vanilla+|QoL|Events|Monthly is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

These Rust Population lists include Convergence | Outpost |Vanilla+|QoL|Events|Monthly: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Once a month Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 22 days 13 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?

The map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The name tells you nothing about gather rates: Convergence | Outpost |Vanilla+|QoL|Events|Monthly states none. A group can hold 4 players at most (quad). survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?

Rust network protocol 2634 and build 166494 on Linux is what Convergence | Outpost |Vanilla+|QoL|Events|Monthly uses. Steam updates your game automatically, but you need the same protocol to join.

Does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run smoothly?

It ran at 144 server fps on average over the last 48 hours, and never went below 30. The entity count reached 147,783: buildings, deployables and all other objects. The highest memory usage was 4,842 MB. Players feel lag when fps is low and the entity count climbs.

Is Convergence | Outpost |Vanilla+|QoL|Events|Monthly online, and how reliable is it?

Right now, Convergence | Outpost |Vanilla+|QoL|Events|Monthly is online. About 9 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Convergence | Outpost |Vanilla+|QoL|Events|Monthly located?

The EU tag is how Convergence | Outpost |Vanilla+|QoL|Events|Monthly places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 148.251.138.115:28115.

Getting in

How do I join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

To connect directly, open Rust's console with F1 and type client.connect 148.251.138.115:28115; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust.convergencegaming.net.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.