Dymouxland [BUILD / CREATIVE]
Online EU 148.251.177.248:28025 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:29 UTC15d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dymouxland [BUILD / CREATIVE] rank against other Rust servers?
Seven-day player hours put Dymouxland [BUILD / CREATIVE] at #3,594, or #1,333 in Europe, inside the top 16% of all ranked servers.
How busy is Dymouxland [BUILD / CREATIVE]?
The count reads 2 players on Dymouxland [BUILD / CREATIVE], which has 50 slots. Seven days of counting give an average of 1 players and a peak of 6. Look at the last 48 hours and 21:00 UTC stands out: it averaged 5 players.
Lists and tags
What do the server tags on Dymouxland [BUILD / CREATIVE] mean?
These are the tags Dymouxland [BUILD / CREATIVE] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dymouxland [BUILD / CREATIVE]?
Dymouxland [BUILD / CREATIVE] appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Dymouxland [BUILD / CREATIVE]?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Dymouxland [BUILD / CREATIVE]?
The force wipe is the only wipe Dymouxland [BUILD / CREATIVE] takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 15 days 18 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Dymouxland [BUILD / CREATIVE] run?
Dymouxland [BUILD / CREATIVE] uses a map the game generates, procedural, at size 3,750 with seed 1278823929. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Dymouxland [BUILD / CREATIVE]?
Nothing in Dymouxland [BUILD / CREATIVE]'s name says how gather works. A group may hold 10 players at most. build & creative is what it runs, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Dymouxland [BUILD / CREATIVE] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Dymouxland [BUILD / CREATIVE]. The protocol must match for you to join, and Steam updates it for you.
Does Dymouxland [BUILD / CREATIVE] run smoothly?
In the last 48 hours, it averaged 59 server fps, with a low of 31. The entity count reached 94,945: buildings, deployables and all other objects. The highest memory usage was 3,014 MB. Players feel lag when fps is low and the entity count climbs.
Is Dymouxland [BUILD / CREATIVE] online, and how reliable is it?
Dymouxland [BUILD / CREATIVE] is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is Dymouxland [BUILD / CREATIVE] located?
By its EU tag, Dymouxland [BUILD / CREATIVE] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 148.251.177.248:28025 is where it lives.
Getting in
How do I join Dymouxland [BUILD / CREATIVE]?
Open the console with F1 in Rust and enter client.connect 148.251.177.248:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.