Rust PopulationField survey · Rust servers
Observing 48,587 players 11,721 servers 3,224 with someone on 110 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,235habitat unknownfirst seen 8 Oct 2026

C4rbonCod3 2026 Test Server

Offline 148.63.157.93:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#7,235
top 33%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC15d ago 1 – running 1
Mon 12 Oct, 21:37 UTC16d ago 1 – 0.9 days 1
Sat 10 Oct, 03:44 UTC18d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does C4rbonCod3 2026 Test Server rank against other Rust servers?

The last seven days of player hours place C4rbonCod3 2026 Test Server at #7,235, within the top 33% of all ranked servers.

How busy is C4rbonCod3 2026 Test Server?

At this count C4rbonCod3 2026 Test Server is offline, with its last sighting 29 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 15:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on C4rbonCod3 2026 Test Server mean?

What the game's server browser reads from C4rbonCod3 2026 Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include C4rbonCod3 2026 Test Server?

On Rust Population, C4rbonCod3 2026 Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on C4rbonCod3 2026 Test Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on C4rbonCod3 2026 Test Server?

Irregular times are when C4rbonCod3 2026 Test Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 1 hours ago the current world was made.

Settings

Which map does C4rbonCod3 2026 Test Server run?

The map on C4rbonCod3 2026 Test Server is procedural, made by the game.

What are the rules and settings on C4rbonCod3 2026 Test Server?

The name tells you nothing about gather rates: C4rbonCod3 2026 Test Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does C4rbonCod3 2026 Test Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for C4rbonCod3 2026 Test Server. Steam updates your game automatically, but you need the same protocol to join.

Is C4rbonCod3 2026 Test Server online, and how reliable is it?

We last saw C4rbonCod3 2026 Test Server 29 hours ago, and it is offline now. Over the last 7 full days, 14 of 168 hours were online, or 8%. The first sighting by Rust Population was on 8 October 2026.

Where is C4rbonCod3 2026 Test Server located?

No region is published by C4rbonCod3 2026 Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 148.63.157.93:28015.

Getting in

How do I join C4rbonCod3 2026 Test Server?

Either enter client.connect 148.63.157.93:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.