Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,897habitat unknownfirst seen 26 Sep 2026

LOCAL EXPANSION TEST

Offline 149.154.11.115:28115 checked 31d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#16,897
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL EXPANSION TEST rank against other Rust servers?

The last seven days of player hours place LOCAL EXPANSION TEST at #16,897, within the top 72% of all ranked servers.

How busy is LOCAL EXPANSION TEST?

We have no live count for LOCAL EXPANSION TEST right now. It was last seen 31 days 19 hours ago.

Lists and tags

What do the server tags on LOCAL EXPANSION TEST mean?

These are the tags LOCAL EXPANSION TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LOCAL EXPANSION TEST?

On Rust Population, LOCAL EXPANSION TEST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on LOCAL EXPANSION TEST?

Its rhythm cannot be told yet: too few of LOCAL EXPANSION TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does LOCAL EXPANSION TEST run?

The map on LOCAL EXPANSION TEST is procedural, made by the game.

What are the rules and settings on LOCAL EXPANSION TEST?

The name tells you nothing about gather rates: LOCAL EXPANSION TEST states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does LOCAL EXPANSION TEST run?

The setup is Rust network protocol 2633 and build 165217 on Windows for LOCAL EXPANSION TEST. The protocol must match for you to join, and Steam updates it for you.

Is LOCAL EXPANSION TEST online, and how reliable is it?

We last saw LOCAL EXPANSION TEST 31 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.

Where is LOCAL EXPANSION TEST located?

A region is not published by LOCAL EXPANSION TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 149.154.11.115:28115.

Getting in

How do I join LOCAL EXPANSION TEST?

Open the console with F1 in Rust and enter client.connect 149.154.11.115:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.